Make:Philly had the skill to build it, but no place to work on such a project, since their regular home (at the Industrial Design Department of UArts) is a presentation space, not a build space. So Make:Philly turned to their friendly neighborhood hackerspace (us) as a place to build the project.
So after 5 weekends of tinkering, tweaking, and painting, the Make:Philly and Hive76 crew(s) deliverer the finished game to the event last Friday. Unfortunately, the event got snowed out, and Body Worlds is working on snow date for it.
In the meantime, here are some photos of the project.