How I Became A Maker

Growing up, my dad worked overseas for the State Department so we moved all over the Middle East. DaveI always wanted to know how everything worked, and my dad had a hint of an interest in electronics and other hobbies, but resources were always a little limited and there weren’t any skilled mentors I could learn as much as I wanted from. I recall spending a lot of time coming up with wacky invention ideas, most of which in hindsight are probably infeasible, but coming up with the ideas was always half the fun anyway. My dad would bring home articles from magazines on topics he thought I’d find interesting, like building simple robots, or making red jello lasers. Periodically I would get an inkling to try realizing one of my inventions and I would save up my allowance money, eventually putting together an order from a surplus catalog in the States. It would take 2 weeks for my snail-mail order to arrive there through the diplomatic pouch, and another 2 weeks to receive my parts, and as you can imagine of a young kid, I usually ended up getting bored with waiting and abandoned the original idea for something I could do much sooner. I had a great set of books, a silver hard-bound set called “How Things Work”, which was wonderful for fueling the inner mad scientist in me. In about 4th grade I remember spending a fair bit of time designing the space ship that I hoped would eventually rescue me from homework and school, and also allow me to explore and perhaps begin colonizing Titan, one of the moons of Saturn. (Needless to say, that one hasn’t panned out. Yet.)

I really had an interest in how almost everything worked, picking up as many things as I could. One day my dad brought home the first Magic Eye picture I’d ever seen, and after struggling with it for an hour it was an incredible feeling when the image of the earth finally popped out at me in all its 3D splendor, and I’d been bitten by the 3D bug. Living where I did, we didn’t have access to hardware stores or Radio Shack, but there were petrified forests, ripe with geodes and other marvels of geology that I loved to learn about. In slightly later years I learned some interesting things about chemistry, and am probably fairly lucky to have all of my fingers and toes. After figuring out how to make a surprisingly effective blowgun with quite nasty darts, I got a taste of what fun working with projectiles can be, going on in much later years to build a high-power rocket that is fired from a pneumatic cannon.

I was always interested in computers, and had a burning desire to learn how to write my own software. In elementary school I stumbled onto HyperCard (an incredible thing at the time), and I was off and running teaching myself some basics of algorithms, and writing simple tools and games. (I was never particularly interested in actually playing games, much preferring to explore and learn, or take things apart and dream of what I could do with the pieces.) Discovering programming was a bit of a boon for me, because it was a way of inventing for free — no materials to buy or wait for in the mail, no tools to wear out, if I could dream it and if I had the motivation, I could make it happen for nothing. From that point on I think I just assumed that I would go on to major in Computer Science when I got old enough. Little did I know that when that time came, I would abandon it after feeling like the educational system was beating all the fun out of it for me.

I’ve always found myself wanting to understand things, but having to teach myself. While that has been frustrating, usually taking much longer than simply being taught by an expert, I think it has been valuable for shaping how I approach challenges. Making things can be a puzzle, an adventure, or a game, and it’s so much more rewarding in the end than something you’ve bought or watched on TV.

 

Weekend Itinerary

the Atari Punk Console

This is a busy weekend for Hive76, with classes and guest speakers and projects out the whazoo, so if you can manage to dig your way out of your snowy sarcophagus, come on down and see what’s happening.

  • Friday, Jan 28th – At 6pm tonight, we’re having a new member orientation meeting. This will be one of the first times we’ve had so many new people join at one time to warrant a specific “orientation”. This event is open to new members as well as any old ones who would like to get more involved at the space. Afterwards, we are going out to a nearby restaurant for dinner and drinks.
  • Saturday, Jan 29th – From 10am to 4pm we are running our “Making Things Blink and Buzz” class ($40, kit materials included) with Far McKon. This class is a hands-on workshop for building fun noisemakers without getting bogged down in drawn-out mathematics and electronics theory. A couple of seats still remain open and we do take last-minute entries if you are paying cash-at-the-door.
  • Sunday, Jan 30th – From 5PM to 8PM we are running a special open house for analog audio hacking. This is an open house for anyone of any skill level to mess with audio electronics. The event is free, you may bring your own materials, or beginner audio kits ($15 – $30) are available to get you started. A few very knowledgeable geeks—Jimmie P. Rogers, circuitbender and designer of a popular Atari Punk Console kit, and our very own Brendan Schrader, cohost of our Guitar Effects Class—are on hand to help out with more advanced projects.

This is just the start to our new year of classes and workshops. We have a few exciting events currently in planning stages, including a workshop on Rapid Prototyping and a series of workshops on Mixed Drinks and Molecular Gastronomy. Also, don’t forget our weekly open houses, every Wednesday at 8pm, where you can meet our current members, get to know everyone, and join our ranks yourself. Members get discounts on classes and kits!

(ed: snafu on list of attending “experts” fixed)

 

Along with being highly neighborly, and slightly insane Travis Goodspeed is also great reverse engineer. He is consistently a bringer-of-weird things to conferences (and the parties that inevitably follow). Many of those cool & weird things are objects designs and/or builds himself.

So It’s not a huge surprise to see him hacking on an amazing collaborative project to make an interactive tapestry creating game. As far as I can tell, as people play the game the winners custom designed image is added to the end of the tapestry. The game appears to be an scroller/shooter game, which is controlled by waving around RFID tags. Geez. And here I was, thinking having #15 high score on Hive’s Spy Hunter machine was cool. One more amazing projects from an awesome Philly resident.

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Last night was elections at Hive76. It’s my pleasure as the previous Instigator to announce our new slate of Management, who were elected with 100% of all the members that voted. If you need to reach them with questions or feedback, they are available at Management@Hive76.org

Quartermaster – Brendan
Brendan has been around for quite a while, and us the longest standing member of Management. He’s been Quartermaster as long as we’ve had the position. He keeps the space clean and usable, and makes great amps and audio tools.

Book Keeper – Jack
Jack is one of Hive76′s Co-founders, and is the brain (and hands) behind USBTypewriter. He was previously our Events Coordinator, and is now going to be keeping our books.

Chief Technological Officer (CTO) – Adam K.
Adam is one of the powerhouses behind making Hive76 awesome. He’s done a great job as CTO setting up tools to make the organization run smoothly. Above and beyond his officership, he invests a lot of time keeping Hive active, and getting things done. He’s also our #1 print-ninja for our Makerbot.

Secretary – Chris T.
Chris is a designer, artist, and maker at large. He continues his post as Secretary (aka secretarat). He’s also an expert in cutting things into meat with lazzzors.

Instigator – Mike Hogan
Mike is an gentleman and a Maker of first degree. If you’ve taken a micro-controller class or electronics class at Hive, you’ve probably met Mike. He’s also our inside source for MSP430′s.

Events Coordinator – Sean M.
Sean is a developer, zombie-dummy maker, and now our Events Coordinator too. He has some great ideas for 2011, and some cool classes are already in the planning.

Congrats! *ding* to all our new officers, and thanks to all our old officers. If you want to reach them all at once, you can always drop them a line at they are available Management@Hive76.org.

On a sadder note, Adam Elkins has retired from the board of Hive76. He’s done some great projects (like the Free Spirit Stickers), and has constantly brings the coolest water-rockets to the Make:Philly picnic. We wish him the best of luck with whatever cool project he’s onto next.

We are now accepting nom-nom-nominations for a new board member for the open seat on the board. We are open to hearing nominee ideas from anyone. If you have a good idea for a nominee (even if you are not a member) feel free to drop a note on our discussion list with the name of the person, and why they would be a good board member. The members will consider the nominees, and vote to choose the best board member they can decide on.

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Come to Hive 76 for our last open house for November, this Wednesday the 17th. As always, there’s a ton to see and a boat-load to do.

  • At 7:00PM, we’ll be updating our Scrum board with the latest status of our projects.
  • After the Scrum meeting, we’ll be holding elections for our management team.  If any members wish to cast a vote but are unable to attend the meeting, please check the Member’s group discussion for instructions.
  • At 8:00PM, we open the doors for our regularly scheduled Open House meeting. There will be free pizza and soda, and maybe even a few college drinks for sale in the ‘fridge as well.
  • Continuing our new tradition of Mini-Projects For Open Houses, we’ll have parts available for any visitors to make Bristle Bots. If you didn’t come out to make glow sticks last week, then you missed a ton of fun.
  • Adam will be showing off the MakerBot and training any interested parties in its basic operation,
  • and Sean will be bringing the skull of the Flaming Zombie Dummy to the Hive 76 “Trophy Case”.

As always, it will be pure, crystallized awesome. What else are you going to do on a Wednesday night, watch reruns of MythBusters?

 

History of Hackerspaces

class icon Hackerspaces, Makelabs, whatever you call them, they are our beloved tinkering garages and workshops away from home. But just what is it that makes them so great?

In this short class/discussion group, we’ll be covering a bit of the flora and fauna of the hackerspace movement—for new and old members alike—and its growth in popularity throughout the world. We’ll look at some notable spaces and what they are known for, how different spaces organize themselves, the pros and cons of such arrangements, and how new members can get involved, have fun, and make new friends quickly and productively. Afterwards, established members are encouraged to introduce themselves, share their stories of Hive76, and talk a little bit about their projects.

Join us on Wednesday, September 22nd and/or Wednesday, October 6th, at 7pm. Come for the class and stay for the open house afterwards to experience the full buzz of a vibrant community of creators in action.

 

… Soon, I’m gonna have to switch places with some of the students in the class


It was weird to hit the Wednesday Hive Open House and see a handful of original MSP430 projects.  The video above is an LED chaser effect that Chris Thompson whipped up based on concepts from the first session of the MSP430 class.  As the old saying goes — teach a geek to fish and you’ll soon have LED encrusted fish.

Speaking of LEDs, here’s a Morse Code blinker project that Chris did.  Mostly a cut & paste job, but if nothing else, it makes the point that there are plenty of  MSP430 code samples out there and that it’s relatively easy to use them once you know the tools.

Audience

If you are an artist who wants to create small, cost effective interactive systems or a stone geek who wants to actually make a computer do something physical, this is a must-attend course.  We’ll have labs that will show you how to flash gobs of LEDs with just a few IO pins, run stepper motors, read switches, generate sounds, read analog signals and even have MCUs communicate.   You’ll leave with sample code and enough experience to apply this tech  immediately.
We’ll be running this class again, for sure.

Send any questions to: mikehogan62 AT gmail DOT com
 

The Next HOPE (Hackers On Planet Earth) conference is next weekend in NYC. Along with Hive76 helping with the Hackerspace Village and the OpenAMD project, there are a bunch of Hive related folks at the conference giving talks or on panels. Below is the quick list of some people you might have run into around Hive or in Philly who are presenting at HOPE and how they are related to our space.

Stephanie Alarcon (board member), Mitch Altman (workshop), Maggie Avener (workshop), Scott Beibin (local vj), Matt Blaze (UPenn professor), cpfr (project), Travis Goodspeed (philly local), Joey Mariano (local musician), Far McKon (officer), Don Miller(local musican), Christina “fabulous” Pei (visitor) , Tiffany Rad(visitor) , Pete Tridish (frequent visitor). And more!

Come to HOPE! Help with the Hackerspace Village! Meet interesting people, and hear about their project! See the RFID awesomesauce. There are still some tickets left, and it’s a train ride + two block from 30th Street Philly to Hotel Penn in NYC.

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Happy Birthday Alan Turing

On this day in 1912 Alan Mathison Turing was born. Through feats of Math and Engineering he helped save the western world and help found the discipline of Computer Science. He defined Definable Real Numbers, and had several key insights into breaking the Enigma Cipher in World War II. After being convicted for indecency for being a homosexual, and likely because of it, he committed suicide in 1954. And of course the Turing Award is named after him.

Happy Birthday to the late Alan Turing ‘Founder of Computer Science’ (‘IEKYF ROMSI ADXUO KVKZC GUBJ’ in Enigma cypher).

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Hey,
A top s33kret RFID project is going on at Hive76, starting next week.
An RFID tag
What I can tell (in a google search-able place) is that It’s a RFID system based on Open Beacon for an event this summer. We could use some hardware hackers, UI/Web/Software folks, and a server wrangler or two. We are meeting next week (Tuesday Night) at an undisclosed location to do some planning for this, and get started. If you think you can spend some time working on this project, email FarMcKon@gmail.com to get the details and get involved.

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